- Participants will get the chance to
- create executable stories and scenarios from predefined story cards and follow their implementation through to a unit level
- understand the role of the customer and QA in helping to define and manage the stories and scenarios
- learn how to define the behaviour and responsibilities of unit-level code in natural language, and understand how this drives better design
- learn how to use JBehave’s story and behaviour frameworks
- find out about alternatives to JBehave, support for languages other than Java and how to use existing tools such as JUnit
- hear about the impact of these techniques on real-world projects.
The emphasis will be on the BDD techniques, with JBehave used as a supporting tool.
If you’ve ever wondered what the fuss is about, this is your chance to find out!