We discovered some time ago that JBehave 1.0 wasn’t being used. When we found out that it took over an hour to write the scenarios for the Game of Life, we realised why.
Our goal with JBehave 2 was to make the process of collaboration, drawing up scenarios and getting started easy and simple. Feedback from enterprise users suggests that we may have succeeded!
Find out more about the new features, the ones we’ve discarded, and how to use it on the JBehave site.